Most of the cutscenes are real-time and have no issue whatsoever hitting 60fps, but some of the more complex and narrative-heavy sequences play back at 30. This popped up without any clear trigger, but it did resolve without the need for any sort of restart after a short period.įinally, Far Cry 5's pre-rendered cinematics, which are a mix of game engine and CG footage, seem to run at 30fps. For about a minute, the game's frame-rate completely collapsed, diving into the 20s and 30s with wildly inconsistent frame-times and constant tearing. Thirdly, I did notice a bizarre bug on Series X at one point. PS5 is much the same, but thanks to its lower resolution runs at a completely locked 60 in our testing. It's very noticeable but it doesn't seem to affect the game outside of this particular mission from what I can tell, though it's possible it could pop up in other vehicle-centric missions.įar Cry 5 at 4K 60fps on Series X is the norm for the vast majority of play with just the odd dropped frame or highly infrequent frame-rate dip, accompanied by screen-tearing. These are relatively minor dips, though they are accompanied by screen-tearing, essentially trading ugly-looking tearing artifacts for smoother moment-to-moment gameplay. Secondly, there is an early mission where you drive an armoured truck, which for some reason does induce frame-rate drops. It's not totally clear why these occur - there's no indication that the game is under particularly heavy load in those instances - but it is worth noting. I encountered some very minor dips in a couple of moments for some reason or another. Firstly, during firefights it does seem possible to induce a frame-rate dip, though it does seem quite rare. It's a perfectly fluid experience, with just a few exceptions. Big firefights, screen-filling explosions, fast traversal - Far Cry 5 handles all of this without any frame-rate issues. Looking at the Series X release, it's hard to pull the game down from its 60fps target. That's essentially what Far Cry 5 delivers here as well. We've seen some really rough game launches recently, but even the more technically accomplished efforts are often constrained by 10-year-old console hardware, constraining the new consoles to lower-key upgrades to visual settings, alongside frame-rate boosts. With current-gen software still largely built on cross-gen technology, it's a hard game to fault from a visual perspective. Our video breakdown of Far Cry 5's new upgrade, released on the occasion of its fifth anniversary. It's not all perfect of course, and there are some inconsistencies that do betray its last-generation heritage, but it's hardly an unattractive game. Despite its five year old vintage - a detail Ubisoft is eager to emphasize - Far Cry 5 continues to stand strong from a graphical perspective. Lighting in general remains attractive, especially outdoors, and interiors even hold up passably well, packing evocative, if slightly crude, GI coverage. Materials and texture work are both top-notch, and hold up perfectly well even at close range. Dense foliage blankets the game's forested areas,with detailed greenery and excellent shading. This isn't a bad thing necessarily, but this is more in line with prior Ubisoft game updates - like the Assassin's Creed Origins 60fps patch - than it would be with a rebuilt current-gen version.īut that's not really a bad thing, because Far Cry 5 is still a visually impressive title. Far Cry 5 on current-gen machines isn't a full port of the game to current-gen consoles - it's just a patch, with limited impact on the game experience beyond the performance enhancement. Five years on, Ubisoft has released an update that unlocks the full potential of the old code on current-gen consoles by unlocking the frame-rate and allowing the game to reach 60 frames per second - so is this a smooth experience? Or are gamers in for a bumpy ride?Īs with all backwards-compatible patching efforts, it's important to set expectations right off the bat. It was a big step up from prior games, packing excellent support for the PS4 Pro and Xbox One X. The game portrayed a sprawling open-world set in the American countryside, with impressive foliage rendering, vast draw distances, and detailed texture work. Far Cry 5 was a beautiful game when it launched back in 2018.
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